User:Dilsency/Svea

Svea is a game series in planning.

Main series

 * Svea: Artifice
 * Svea: Plight
 * Svea: Battle Arena
 * Svea: Tactics

Side series

 * Svea:Enemate
 * Svea:Chant
 * Svea:Card

Ripoff series

 * Svea:Overwatch

Characters

 * Recurring characters in the series.

Core
{|cellpadding="0" cellspacing="0" border="1" style="max-width:200%; color:#000000; border:1px solid black; text-align:center; font-size:12px; line-height:14px;" !style=""|Char !style=""|Description !style=""|Appearance !style=""|Abilities !style=""|E !style=""|C !colspan="2" style=""|Size !style=""|OG !style=""|insp

!rowspan="2" style=" padding:0px;"| !style="font-size:12px;line-height:12px;"|Svea Rige Sven Rige
 * rowspan="4"|Agent of Svedania, sent to investigate an incident in Erapta. The titular and main character.
 * rowspan="4"|.
 * rowspan="4" style="text-align:left"|"With the Times.""Duty above All."All-rounder. One of the fastest.Overwatch: Offense.Frontline.
 * rowspan="4" title="Country: Sweden"|🇸🇪
 * rowspan="2"|
 * colspan="2"|23y
 * rowspan="2"|
 * rowspan="4" style="text-align:left;"|
 * colspan="2"|xcm
 * colspan="2"|xcm
 * rowspan="2"|
 * colspan="2"|xkg
 * rowspan="2"|
 * style="font-size:12px;line-height:12px;"|
 * title="Fat"|xf%
 * title="Muscle"|xm%
 * title="Muscle"|xm%

!rowspan="2" style=" padding:0px;"|
 * rowspan="4"|Sibling of Sven.
 * rowspan="4"|.
 * rowspan="4" style="text-align:left"|
 * rowspan="4" title="Country: Sweden"|🇸🇪
 * rowspan="2"|

!style="font-size:12px;line-height:12px;"|Svea Rige {|cellpadding="6" cellspacing="0" border="0" style="margin:auto; background:powderblue; border:1px solid black; border-radius:100%;"
 * colspan="2"|23y
 * rowspan="2"|
 * rowspan="4" style="text-align:left;"|
 * colspan="2"|180cm
 * colspan="2"|180cm
 * rowspan="2"|


 * }
 * colspan="2"|67kg
 * rowspan="2"|
 * style="font-size:12px;line-height:12px;"|Artifice OW Plight
 * title="Fat"|17%
 * title="Muscle"|x%
 * title="Muscle"|x%

!rowspan="2" style=" padding:0px;"| !style="font-size:12px;line-height:12px;"|Sven Rige
 * rowspan="4"|Sibling of Svea.
 * rowspan="4"|.
 * rowspan="4" style="text-align:left"|</ul>
 * rowspan="4" title="Country: Sweden"|🇸🇪
 * rowspan="2"|
 * colspan="2"|23y
 * rowspan="2"|
 * rowspan="4" style="text-align:left;"|
 * colspan="2"|180cm
 * colspan="2"|180cm
 * rowspan="2"|
 * colspan="2"|67kg
 * rowspan="2"|
 * style="font-size:12px;line-height:12px;"|Artifice OW Plight
 * title="Fat"|17%
 * title="Muscle"|x%
 * title="Muscle"|x%

!rowspan="2" style=" padding:0px;"| !style="font-size:12px;line-height:12px;"|Ludwig Becker {|cellpadding="6" cellspacing="0" border="0" style="margin:auto; background:#C0F0FF; border:1px solid black; border-radius:100%;"
 * rowspan="4"|Resident knight of the town of Aleida. Only knight at this outpost, came to volunteer after finishing his training in the capital. Former shepherd.
 * rowspan="4"|.
 * rowspan="4" style="text-align:left"|"Unity and Justice and Freedom."</li>The most resilient of the crew. Also one of the strongest, but unfortunately the slowest as well.</li>Overwatch: Tank.</li></ul>
 * rowspan="4" title="Country: Germany"|🇩🇪
 * rowspan="2"|
 * colspan="2"|26y
 * rowspan="2"|
 * rowspan="4" style="text-align:left;"| (msfw shirtless back) (msfw shirtless back)  (msfw shirtless front)  (sfw jawline)  (sfw jawline)  (sfw jawline)  (sfw hair)  (sfw haircolor sandy blonde)
 * colspan="2"|194cm
 * colspan="2"|194cm
 * rowspan="2"|


 * }
 * colspan="2"|xkg
 * rowspan="2"|
 * style="font-size:12px;line-height:12px;"|Artifice OW Plight
 * title="Fat"|14%
 * title="Muscle"|x%
 * title="Muscle"|x%

!rowspan="2" style=" padding:0px;"| !style="font-size:12px;line-height:12px;"|Ramsey Hale
 * rowspan="4"|Resident healer of the town of Aleida.
 * rowspan="4"|.
 * rowspan="4" style="text-align:left"|"Our Right."</li>Strongest in supportives, especially magics. Decent in offensive magics, subpar in physicals and not very resilient. Moderately fast.</li>Overwatch: Support.Group heal.</li></ul></li></ul>
 * rowspan="4" title="Country: Great Britain"|🇬🇧
 * rowspan="2"|
 * colspan="2"|25y
 * rowspan="2"|
 * rowspan="4" style="text-align:left;"| (msfw shirtless back) (msfw shirtless back)  (sfw face beard)  (msfw clean shaven)  (sfw face stubble)  (sfw face stubble)  (sfw beard vs. shaven)  (sfw face) full  (msfw handers fanart)
 * colspan="2"|182cm
 * colspan="2"|182cm
 * rowspan="2"|
 * colspan="2"|xkg
 * rowspan="2"|
 * style="font-size:12px;line-height:12px;"|Artifice OW Plight
 * title="Fat"|12%
 * title="Muscle"|x%
 * title="Muscle"|x%

!rowspan="2" style=" padding:0px;"| !style="font-size:12px;line-height:12px;"|Evert de Ruiter {|cellpadding="6" cellspacing="0" border="0" style="margin:auto; background:#90D0A0; border:1px solid black; border-radius:100%;"
 * rowspan="4"|Detective?
 * rowspan="4" style="text-align:left"|Hair.Dark brown, almost black.</li>Short sides, medium-short top swept to the side.</li></ul></li><li>Jaw.<ul style="margin:0;margin-left:12px"><li>Square.</li><li>Beard shadow.</li></ul></li><li>Waistcoat.<ul style="margin:0;margin-left:12px"><li>Collared.</li></ul></li><li>Shirt.<ul style="margin:0;margin-left:12px"><li>Tucked in.</li><li>Sleeves rolled up.</li></ul></li><li>Suspenders.<ul style="margin:0;margin-left:12px"><li>Holster.</li></ul></li></ul>
 * rowspan="4" style="text-align:left"|<ul style="margin:0;margin-left:12px"><li>"."</li><li>.</li><li>Overwatch: Offense.</li></ul>
 * rowspan="4" title="Country: Netherlands"|🇳🇱
 * rowspan="2"|
 * colspan="2"|28y
 * rowspan="2"|
 * rowspan="4" style="text-align:left;"| (sfw inspo1) (sfw inspo2)  (sfw hair)  (sfw medieval shirt option)  (sfw collared vest)  (sfw collared vest)  (sfw collared vest)  (sfw collared vest)  (sfw collared waistcoat)  (sfw (t-)shirt tucked in open collared vest)  (sfw holster suspenders)  (sfw holster suspenders)  (sfw holster suspenders back)  (msfw pants and leg-belts)
 * colspan="2"|184cm
 * colspan="2"|184cm
 * rowspan="2"|


 * }
 * colspan="2"|xkg
 * rowspan="2"|
 * style="font-size:12px;line-height:12px;"|Artifice OW Plight
 * title="Fat"|14%
 * title="Muscle"|x%
 * title="Muscle"|x%

!rowspan="2" style=" padding:0px;"| !style="font-size:12px;line-height:12px;"|Emer MacCoughlan
 * rowspan="4"|.
 * rowspan="4" style="text-align:left"|<ul style="margin:0;margin-left:16px"><li>"..."</li><li>Bow and Arrow.</li><li>Overwatch: Defense.</li></ul>
 * rowspan="4" title="Country: Ireland"|🇮🇪
 * rowspan="2"|
 * colspan="2"|xcm
 * rowspan="4"|
 * rowspan="4"|
 * rowspan="4"|
 * colspan="2"|xcm
 * colspan="2"|xcm
 * rowspan="2"|
 * colspan="2"|xkg
 * style="font-size:12px;line-height:12px;"|Artifice
 * title="Fat"|x%
 * title="Muscle"|x%
 * title="Muscle"|x%

!rowspan="2" style=" padding:0px;"| !style="font-size:12px;line-height:12px;"|Cerise Lavoie {|cellpadding="6" cellspacing="0" border="0" style="margin:auto; background:#D5E6EC; border:1px solid black; border-radius:100%;"
 * rowspan="4"|Spy and occasional assassin.
 * rowspan="4" style="text-align:left"|<ul style="margin:0;margin-left:16px"><li>"Liberty, Equality, Fraternity."</li><li>Master of agility. Quickest and the most mobile fighter. Is able to climb and cling to walls and ceilings. Fights with a rapier on close distances, and throwing knives in ranged combat.</li><li>Overwatch: Offense.</li></ul>
 * rowspan="4" title="Country: France"|🇫🇷
 * rowspan="2"|
 * colspan="2"|155cm
 * rowspan="4"|
 * rowspan="4"|
 * rowspan="4"|
 * colspan="2"|xcm
 * colspan="2"|xcm
 * rowspan="2"|


 * }
 * colspan="2"|xkg
 * style="font-size:12px;line-height:12px;"|Artifice Overwatch Plight
 * title="Fat"|15%
 * title="Muscle"|x%
 * title="Muscle"|x%


 * }

Extra
{|cellpadding="0" cellspacing="0" border="1" style="max-width:200%; color:#000000; border:1px solid black; text-align:center;" !style="width:050px;"|Char !style="width:150px;"|Description !style="width:150px;"|Abilities !style=""|E !style=""|C !colspan="2" style=""|Size !colspan="2" style=""|OG !style=""|insp

!rowspan="2" style=" padding:0px;"| !style="font-size:12px;line-height:12px;"|Ulf Kjeld
 * rowspan="4"|Captain of the ship that brought Svea to the mainland.
 * rowspan="4"|.
 * rowspan="4" style="text-align:left"|<ul style="margin:0;margin-left:12px"><li>"The love of Friends, our Strength."</li><li>One of the first characters you meet in-game. Can be spoken to, but has no further quest interactions in the first part of the game. Later he can optionally join Svea on her quest, but will also do so once he helps her travel back.</li><li>Has the ability of Berserk/Beast, turning more wolf-like / gaining canine features in battle.</li><li>Tankish, very high health and high protectives. Berserk causes his speed and damage to be below average at first, then above average at best. <tt>(0.75 to 1.5?)</tt></li><li>Overwatch: Tank.<ul style="margin:0;margin-left:12px"><li>Passive: Hubris – For each defeated enemy in vicinity, increase Berserk bar slightly.</li><li>R2: Throws battleaxe, that sticks to surfaces. Pressing R2 again swings it back into his hands, damaging again.</li><li>L1: Becomes Berserk/Beast, increasing speed and resistance to ailments. Duration dependent on Berserk/Beast bar.</li><li>R1: Activate runes in battleaxe, pulling nearby foes towards it.</li></ul></li></ul>
 * rowspan="4" title="Country: Denmark"|🇩🇰
 * rowspan="2"|
 * colspan="2"|32y
 * rowspan="2"|
 * rowspan="4" style="text-align:left;"| (msfw shirtless) (msfw shirtless)  (msfw shirtless)  (msfw shirtless)  (sfw wolf form)  (sfw wolf form)  (sfw wolf form)
 * colspan="2"|xcm
 * colspan="2"|xcm
 * rowspan="2"|
 * colspan="2"|xkg
 * rowspan="2"|
 * style="font-size:12px;line-height:12px;"|Artifice
 * title="Fat"|x%
 * title="Muscle"|x%
 * title="Muscle"|x%

!rowspan="2" style=" padding:0px;"| !style="font-size:12px;line-height:12px;"|Egil Hakon/Hakonsen {|cellpadding="6" cellspacing="0" border="0" style="margin:auto; background:powderblue; border:1px solid black; border-radius:100%;"
 * rowspan="4"|.
 * rowspan="4" style="text-align:left"|<ul style="margin:0;margin-left:16px"><li>"United and Loyal until the Mountains crumble."</li><li>"Everything for Us."</li><li>Can only be recruited after Svea can travel back to Svedania, mid-lateway through the game, potentionally making him the last member to join.</li><li>Overwatch: Defense.</li></ul>
 * rowspan="4" title="Country: Norway"|🇳🇴
 * rowspan="2"|
 * colspan="2"|xcm
 * rowspan="4"|
 * rowspan="4"|
 * rowspan="4"|
 * colspan="2"|xcm
 * colspan="2"|xcm
 * rowspan="2"|


 * }
 * colspan="2"|xkg
 * style="font-size:12px;line-height:12px;"|Artifice
 * title="Fat"|x%
 * title="Muscle"|x%
 * title="Muscle"|x%

!rowspan="2" style=" padding:0px;"| !style="font-size:12px;line-height:12px;"|Jouko Lahti
 * rowspan="4"|.
 * rowspan="4" style="text-align:left"|<ul style="margin:0;margin-left:16px"><li>"..."</li><li>Very high elemental defenses.</li><li>Counters and Evade-Counters.</li><li>Overwatch: Tank.<ul style="margin:0;margin-left:16px"><li>Passive: Unstoppable – Cannot be slowed or stopped.</li><li>R2: Longbow.</li><li>R2: Aim.</li><li>R3: Knife.</li><li>R1: Restore 1/2 of the damage inflicted by the last 1 hit. Damage of next arrow increases proportionate to the hit.</li></ul></li></ul>
 * rowspan="4" title="Country: Finland"|🇫🇮
 * rowspan="2"|
 * colspan="2"|xcm
 * rowspan="4"|
 * rowspan="4"|
 * rowspan="4"| (sfw)
 * colspan="2"|xcm
 * colspan="2"|xcm
 * rowspan="2"|
 * colspan="2"|xkg
 * style="font-size:12px;line-height:12px;"|Artifice
 * title="Fat"|x%
 * title="Muscle"|x%
 * title="Muscle"|x%

!rowspan="2" style=" padding:0px;"|
 * rowspan="4"|.
 * rowspan="4" style="text-align:left"|<ul style="margin:0;margin-left:16px"><li>"..."</li><li>Very high physical support.</li><li>High luck.</li><li>Overwatch: Support.<ul style="margin:0;margin-left:16px"><li>Mixed heal.</li><li>L1: Places a marker. Using L1 again places a second one. Using the two markers, a healing ring is formed, healing all allies once within. The efficiency depends on the size of the ring formed.</li></ul></li></ul>
 * rowspan="4" title="Country: Iceland"|🇮🇸
 * rowspan="2"|

!style="font-size:12px;line-height:12px;"|Björk Heimir/Heimdotir {|cellpadding="6" cellspacing="0" border="0" style="margin:auto; background:powderblue; border:1px solid black; border-radius:100%;"
 * colspan="2"|xcm
 * rowspan="4"|
 * rowspan="4"|
 * rowspan="4"| (sfw face) (sfw face)  (sfw hair color)
 * colspan="2"|xcm
 * colspan="2"|xcm
 * rowspan="2"|


 * }
 * colspan="2"|xkg
 * style="font-size:12px;line-height:12px;"|Artifice
 * title="Fat"|x%
 * title="Muscle"|x%
 * title="Muscle"|x%

!rowspan="2" style=" padding:0px;"| !style="font-size:12px;line-height:12px;"|Annina
 * rowspan="4"|.
 * rowspan="4" style="text-align:left"|<ul style="margin:0;margin-left:16px"><li>"One for All, All for One."</li><li>Very high supports.</li><li>Overwatch: Support.<ul style="margin:0;margin-left:16px"><li>Single heal.</li></ul></li></ul>
 * rowspan="4" title="Country: Switzerland"|🇨🇭
 * rowspan="2"|
 * colspan="2"|xcm
 * rowspan="4"|
 * rowspan="4"|
 * rowspan="4"| (sfw)
 * colspan="2"|xcm
 * colspan="2"|xcm
 * rowspan="2"|
 * colspan="2"|xkg
 * style="font-size:12px;line-height:12px;"|Artifice
 * title="Fat"|x%
 * title="Muscle"|x%
 * title="Muscle"|x%

!rowspan="2" style=" padding:0px;"|
 * rowspan="4"|.
 * rowspan="4" style="text-align:left"|<ul style="margin:0;margin-left:16px"><li>"Destiny to Rule."</li><li>Overwatch: Offense.</li></ul>
 * rowspan="4" title="Country: Austria"|🇦🇹
 * rowspan="2"|

!style="font-size:12px;line-height:12px;"|Romed {|cellpadding="6" cellspacing="0" border="0" style="margin:auto; background:; border:1px solid black; border-radius:100%;"
 * colspan="2"|xcm
 * rowspan="4"|
 * rowspan="4"|
 * rowspan="4"| (sfw)
 * colspan="2"|xcm
 * colspan="2"|xcm
 * rowspan="2"|


 * }
 * colspan="2"|xkg
 * style="font-size:12px;line-height:12px;"|Artifice
 * title="Fat"|x%
 * title="Muscle"|x%
 * title="Muscle"|x%

!rowspan="2" style=" padding:0px;"| !style="font-size:12px;line-height:12px;"|Rene
 * rowspan="4"|.
 * rowspan="4" style="text-align:left"|<ul style="margin:0;margin-left:16px"><li>"Strength through Unity."</li><li>Overwatch: Offense.</li></ul>
 * rowspan="4" title="Country: Belgium"|🇧🇪
 * rowspan="2"|
 * colspan="2"|xcm
 * rowspan="4"|
 * rowspan="4"|
 * rowspan="4"| (sfw)
 * colspan="2"|xcm
 * colspan="2"|xcm
 * rowspan="2"|


 * colspan="2"|xkg
 * style="font-size:12px;line-height:12px;"|Artifice
 * title="Fat"|x%
 * title="Muscle"|x%
 * title="Muscle"|x%

!rowspan="2" style=" padding:0px;"|
 * rowspan="4"|.
 * rowspan="4" style="text-align:left"|<ul style="margin:0;margin-left:16px"><li>"We wish to Remain what we Are."</li><li>Justice & Order.</li><li>Overwatch: Tank.</li></ul>
 * rowspan="4" title="Country: Luxembourg"|🇱🇺
 * rowspan="2"|

!style="font-size:12px;line-height:12px;"|Gilles {|cellpadding="6" cellspacing="0" border="0" style="margin:auto; background:; border:1px solid black; border-radius:100%;"
 * colspan="2"|xcm
 * rowspan="4"|
 * rowspan="4"|
 * rowspan="4"| (sfw)
 * colspan="2"|xcm
 * colspan="2"|xcm
 * rowspan="2"|


 * }
 * colspan="2"|xkg
 * style="font-size:12px;line-height:12px;"|Artifice
 * title="Fat"|x%
 * title="Muscle"|x%
 * title="Muscle"|x%


 * }

Countries
https://i.imgur.com/NJuaHXV.png
 * Nordic.
 * Sweden.
 * Norway.
 * Denmark.
 * Finland.
 * Iceland.
 * Germanese.
 * Germany.
 * Switzerland.
 * Austria.
 * Netherlandese.
 * Netherlands.
 * Belgium.
 * Luxembourg.
 * GBese.
 * England.
 * Scotland.
 * Wales.
 * Irelandese.
 * Basic Ireland.
 * North Ireland.
 * France.
 * Luxembourg.
 * GBese.
 * England.
 * Scotland.
 * Wales.
 * Irelandese.
 * Basic Ireland.
 * North Ireland.
 * France.
 * Irelandese.
 * Basic Ireland.
 * North Ireland.
 * France.
 * North Ireland.
 * France.
 * France.

OG

 * 6
 * 3
 * 3
 * 6
 * 3
 * 3
 * 6
 * 3
 * 3
 * 6
 * 3
 * 3
 * 6
 * 3
 * 3
 * 6
 * 3
 * 3
 * 3
 * 3
 * 3
 * 3
 * 3


 * No player-orientation.
 * Gives a poor representation of orientation.
 * Main character not being ace?
 * Preferable to include in romance, especially if the player can choose which protagonist to go with.
 * Not use any modern-day terms in-game?
 * Maybe not even directly phrase their OG-ness? To make it more natural?
 * This would make it possible for peeps to outright deny it though, so nah maybe. Just phrase it less rigid.
 * Interactions should really make it obvious enough.
 * Have the OG icon(s) in the datalog for each NPC as well?
 * Yes. So it's factually canonically in-game from the very beginning.

Overwatch

 * Offense.
 * 4.
 * Defense.
 * 3.
 * Tank.
 * 4.
 * Support.
 * 3.

Medieval Ranged Weapons

 * Bow
 * Short
 * Long
 * Crossbow
 * Light
 * Heavy
 * Ballista
 * Sling
 * Rock
 * Throwing Knives
 * Javelin (Spear)
 * Short
 * Axe
 * Magic
 * Hands
 * Staff
 * Gunpowder
 * Hand Cannons
 * Chakram

Facespo
https://66.media.tumblr.com/79cc742835d21cf415cfecad8be279ea/tumblr_obz7g5Qbea1qfh2bxo1_100.png

.
{|cellpadding="0" cellspacing="0" border="1" style="width:100%; color:#000000; border:1px solid black; text-align:center;" !style="width:050px;"|Char !style="width:150px;"|Description !style="width:150px;"|Abilities !style=""|E !style=""|C !colspan="2" style=""|Size !colspan="2" style=""|OG !style=""|insp

!style=" padding:0px;"| !style="font-size:12px;line-height:12px;"|Inna
 * rowspan="3"|
 * rowspan="3"|...
 * rowspan="3"|🇷🇺
 * colspan="2"|190cm
 * rowspan="3"|
 * rowspan="3"|
 * rowspan="3"|
 * rowspan="3"|
 * rowspan="2"|
 * colspan="2"|kg
 * style="font-size:12px;line-height:12px;"|Artifice Plight
 * title="Fat"|%
 * title="Muscle"|x%
 * title="Muscle"|x%

!style=" padding:0px;"| !style="font-size:12px;line-height:12px;"|Meili Liu {|cellpadding="6" cellspacing="0" border="0" style="margin:auto; background:#926239; border:1px solid black; border-radius:100%;"
 * rowspan="3"|
 * rowspan="3"|...
 * rowspan="3"|🇨🇳
 * colspan="2"|150-155cm (160-165cm if male)
 * rowspan="3"|
 * rowspan="3"|
 * rowspan="3"|
 * rowspan="3"|
 * rowspan="2"|


 * }
 * colspan="2"|55kg
 * style="font-size:12px;line-height:12px;"|Artifice Plight
 * title="Fat"|15%
 * title="Muscle"|x%
 * title="Muscle"|x%

!style=" padding:0px;"|
 * rowspan="3"|
 * rowspan="3"|...
 * rowspan="3"|🇳🇬

!style="font-size:12px;line-height:12px;"|Amadi Ezinwa
 * colspan="2"|155cm
 * rowspan="3"|
 * rowspan="3"|
 * rowspan="3"|
 * rowspan="2"|
 * colspan="2"|xkg
 * style="font-size:12px;line-height:12px;"|Artifice Plight
 * title="Fat"|15%
 * title="Muscle"|x%
 * title="Muscle"|x%


 * }

NPC
{|cellpadding="0" cellspacing="0" border="1" style="width:100%; color:#000000; border:1px solid black; text-align:center;" !style=""|Char !style=""|Description !style=""|E !style=""|C !colspan="2" style=""|Size !colspan="2" style=""|OG !style=""|insp

!style=" padding:0px;"| !style="font-size:12px;line-height:12px;"|Hammer
 * rowspan="3"|
 * Inventory of the Hammer Space devices, which allows the party to store and retrieve items from their inventory.
 * Retrievers are dependent on transmittors in cities, and only have limited functionality outside due to the range.
 * Hammer can also transport himself through these devices.
 * rowspan="3"|?
 * colspan="2"|180cm
 * rowspan="3"|
 * rowspan="3"|
 * rowspan="3"|
 * rowspan="3"|
 * rowspan="2"|
 * colspan="2"|kg
 * style="font-size:12px;line-height:12px;"|
 * title="Fat"|%
 * title="Muscle"|x%
 * title="Muscle"|x%

!style=" padding:0px;"|
 * rowspan="3"|
 * Allows the player to respec, detach abilities, etc.
 * Later revealed to be in a relationship with Hammer, which is why she also reappears in cities.
 * rowspan="3"|?

!style="font-size:12px;line-height:12px;"|Surgeon {|cellpadding="6" cellspacing="0" border="0" style="margin:auto; background:#A3734A; border:1px solid black; border-radius:100%;"
 * colspan="2"|170cm
 * rowspan="3"|
 * rowspan="3"|
 * rowspan="3"|
 * rowspan="2"|


 * }
 * colspan="2"|kg
 * style="font-size:12px;line-height:12px;"|
 * title="Fat"|%
 * title="Muscle"|x%
 * title="Muscle"|x%


 * }

Controller

 * 2 sets of motion-control controllers that are interconnected
 * Each has the same layout but mirrored
 * Each piece is placed for each finger


 * Additionally, start/select buttons will be placed on the top, but indented so the player will only press them with purpose


 * Pros
 * Dual motion control
 * More casual hold
 * The player can lie down and hold the controllers in any direction, and will be able to play any non-motion games like any other
 * All buttons available simultaneously
 * Big one
 * Big con with controllers vs. pc is that you cant aim and say jump at the same time
 * With this that is no longer the case

1

 * Thumb
 * Analog stick (Wii U)
 * Index finger, last segment/ridge
 * L1/R1
 * Index finger, penultimate segment/ridge
 * L2/R2
 * Middle finger, last segment/ridge
 * L3/R3
 * Middle finger, penultimate segment/ridge
 * L4/R4
 * Middle finger, last segment/ridge
 * L3/R3
 * Ring finger, penultimate segment/ridge
 * L5/R5
 * Ring finger, last segment/ridge
 * L6/R6
 * Little finger, penultimate segment/ridge
 * L7/R7
 * Totals to
 * 14 buttons
 * PS4 has 12 regular buttons
 * PS4 has 12 regular buttons

1

 * Each button is actually a "wheel"; it can be scrolled to either side and clicked
 * The clicking takes priority, scrolling should take focus


 * Thumb
 * Analog stick (Wii U)
 * Index finger
 * L1/R1
 * Middle finger
 * L2/R2
 * Ring finger
 * L3/R3
 * Little finger
 * L4/R4
 * Totals to
 * 8 buttons
 * PS4 has 12 regular buttons